ODDUTILITY · GAME LAB

Small games.
Strange ideas.
Play them here.

Welcome to the playful side of OddUtility: free-to-try browser games, working prototypes, and experiments that don't quite fit anywhere else. Some are polished. Some are definitely not.

Ready for a test drive

Play right now

These are actual game builds, not previews. They open in your browser. Some are still being refined.

3 GAMES
Playable buildLandscape · Phone & desktop

Vacuum Cannon

Load a cannon with everyday junk and demolish buildings. Catch mutation birds for unusual special shots. Eight stages of chaotic destruction.

Play Vacuum Cannon
Playable buildBrowser · Desktop recommended

Bankshot Orbit

A precision bounce-puzzle game. Work with angles and rebounds to guide your shot through a space-inspired course.

Play Bankshot Orbit
Playable buildBrowser · Experimental

Emergency Duck Deployment

A delightfully unnecessary emergency system. Press the button and find out what happens.

Deploy the Duck
The interactive lab

Playable experiments

Short interactive story experiments. These are early explorations, not finished commercial games.

2 EXPERIMENTS
Interactive prototype

The Last Eight Seconds

A visual-novel experiment about rewinding time when someone remembers what happened.

Try the experiment
Interactive prototype

The Room That Won't Wait

An interactive narrative study about time, choices and a room that refuses to remain still.

Try the experiment
Sketchbook

Ideas on the workbench

Concepts in development. They don't have public game builds here yet, but we'll add playable versions as they're ready.

3 CONCEPTS

Cardboard Satire Theater

An interactive cardboard stage with characters, moving props and absurd things going wrong.

Concept / prototype work

Darwin Awards Game

See a disaster coming. Use the objects in the scene to try to prevent it.

Concept / gameplay design

The Last Evenings

A narrative game set around a neighborhood music room during its last seven evenings.

Story / interactive concept

Played something strange?

Tell us which game you tried, what worked and what didn't. Feedback helps us decide what to improve next.

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